Representatives from leading entertainment and technology companies share their experiences in implementing artificial intelligence (AI) in various aspects, such as production, post-production, collaboration, character behavior, narrative development, fan engagement, personalized experiences, data analysis and predictive modeling. What are the current capabilities and future possibilities for involving AI in entertainment and games?
Panelists:
Travis Boudreaux, Co-Founder & CTO, Azra Games
Johnny Casamassina, CCO, Plai Labs
Ralph Hauwert, SVP & GM, Unity Editor, Runtime & Ecosystems, Unity
Moderator:
Andrew Wallenstein, President & Chief Media Analyst, Variety Intelligence Platform
Panelists:
Travis Boudreaux, Co-Founder & CTO, Azra Games
Johnny Casamassina, CCO, Plai Labs
Ralph Hauwert, SVP & GM, Unity Editor, Runtime & Ecosystems, Unity
Moderator:
Andrew Wallenstein, President & Chief Media Analyst, Variety Intelligence Platform